REDMOND, Wash. Jan. 22, 2003 Microsoft Corp. today announced broadened availability of the Microsoft® DirectX® 9.0 application programming interface (API). The latest version of the Microsoft Windows® ...
Registers in pixel shaders are not full 32-bit floating point values. In fact, they are severely limited in their range. The minimum precision is 8 bits, which usually translates to an implementation ...
This section assumes that you have had some experience with using DirectX, at least with getting a Direct3D device loaded. (A device you initialized to interface to the underlying hardware.) You ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Use left and right arrow keys to seek audio. Microsoft has released a preview of Shader Model 6.10 in the new AgilitySDK 1.720-preview build. The update brings several changes, including tweaks to ...
The “compiling shaders” screen has a target on its back, and as of this week every major PC graphics vendor is in on it.
Ray tracing performance on PC just got a quiet but significant push forward. Microsoft has officially standardized Shader Execution Reordering in the DirectX Agility SDK 1.619 release, making SER a ...
Use left and right arrow keys to seek audio. Last month, Microsoft announced it is bringing Advanced Shader Delivery (ASD) for Windows to PC gamers via the latest AgilitySDK 1.619 release. The feature ...
Microsoft recently unveiled DirectX 12 Ultimate, a rebrand for the DirectX 12_2 featureset. Graphics cards that are DirectX 12 Ultimate Compatible will have feature parity with the next-gen Xbox ...
Today, Microsoft is announcing a new version of its gaming and multimedia API platform, DirectX. The new version, DirectX 12 Ultimate, largely unifies Windows PCs with the upcoming Xbox Series X ...