I was a teen in the 80s and never had a Vectrex, but did spend way too much time in arcades. Asteroids, Battlezone, Lunar Lander, and Tempest were the games that consumed any extra time I had. I might ...
It probably wouldn't have progressed in the same way, because vector graphics are sharply limited in terms of complexity. The way a normal CRT works is panning left to right, top to bottom, with the ...