Virtual reality has a host of problems that have stopped it from becoming a mass form of entertainment. Besides the fact that it’s far too expensive and there’s not enough must-view content, the user ...
(CNN) — If you believe Mark Zuckerberg, the future is virtual. Last year, Meta plowed $10 billion into Facebook Reality Labs, the part of the company that develops virtual- and augmented-reality ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More I’ve encountered a number of frustrating situations in which the ...
“It’s about the continuity of the experience,” said Brad Factor. “It’s about maintaining that immersion. It’s about ease of use and the learning curve: not needing to teach somebody how to use VR, but ...
VR headsets are more and more common, but they aren’t perfect devices. That meant [Douglas Lanman] had a choice of problems to address when he joined Facebook Reality Labs several years ago. Right ...
Trying to navigate a room while wearing a VR headset? A company named Occipital has a self-contained solution to that problem. I started with CNET reviewing laptops in 2009. Now I explore wearable ...
Have you ever experienced dizziness, vertigo, or nausea while in a virtual reality experience? That’s VR sickness, and it’s a form of motion sickness. It is not a completely solved problem, and it ...
Microsoft researchers have created a tool that could make VR more accessible to users with impaired vision. Called SeeingVR, the tool kit is designed to address a problem that affects users with low ...
“As we move forward into the future with Quest, it is time for me to probably give a bit of a eulogy for Gear VR,” said Oculus CTO John Carmack at Oculus’s Connect 6 Conference today. Gear VR is not ...
There's a very big problem with VR, and it has nothing to do with the viewing technology. First of all, I want to make it quite clear that I think VR is a very viable technology and that it's about to ...